SCRATCH Delivers Flawless Performance for Barend Onneweer's "Instant Dreams" Barend Onneweer sees beauty in the perfection of the details for his digital cinema projects that include visual effects, animation, documentaries, feature films, short films, music videos, and more. In his studio, Raamw3rk (, in Gouda, The Netherlands, he has set up a SCRATCH post-production workflow that gives him flawless performance for perfecting his work. One of his recent projects, the documentary "Instant Dreams", tells the story of a group of scientists who were trying to unravel the chemical formula of the Polaroid camera. Advocates for a new Polaroid camera and former Polaroid-users eagerly await its rebirth. Each person, in their own way, tries to keep their instant dream alive. ...Read More »
BORIS FX showcase at NAB By Ko Maruyama BORISFX has announced some great news for NAB. With the NABShow just around the corner, it is exciting to see what video effects companies are offering artists this spring. Also at NABShow, attendees get an opportunity to see professional skills showcased and shared throughout the hall. ...Read More »
Media Content and the Web - Meeting Again for the First Time with VR Casting By Forest Key, Founder and CEO of Pixvana Until recently, VR video creators have only been able to distribute content by developing their own apps for sharing. This is a very time intensive, tedious journey and it has presented a major barrier for the next generation of digital content pioneers, preventing them from bringing their productions into the world and reaching broad audiences. However, in February, Pixvana, a Seattle-based company that's powering the future of XR storytelling, introduced a new technology that eliminates this barrier for the creators of immersive media, and makes the distribution of VR content feasible for the masses. ...Read More »
PixelSquid Assets' New Price By Ko Maruyama PixelSquid is changing its subscription model, but in a good way. While it may be true that the price per month is going up, the customizable library of options has gone up as well. For an increase of $5/month over the current subscription cost, new users are coming to PixelSquid with about 4x the options to place 3D objects in their comps. Even better - - if you're already an active subscriber, there's no price change - - and you know about the regularly growing library options. (* if you're new, you can get in on the old price before the change(below)). ...Read More »
Take a VR / 3D Tour of Vogue Super Model Closets ROGUE, a creative boutique in NYC (, specializes in high-end production and post-production for film, advertising, and digital. Since its founding two years ago, Executive Creative Director, Alex MacLean and his team have produced a large body of work demonstrating their expertise in Color Grading, Finishing and Visual Effects with clients like HBO, Vogue, Google, Vice, Fader, and many more. For the past three years MacLean has also been at the forefront of VR/360 content for narratives and advertising, and understands the challenges and rewards of post artists working in VR. ...Read More »
Z CAM & ASSIMILATE Announce Integrated S1 VR Camera and SCRATCH VR Z Bundle for Professionals, Now at $3999 The Z CAM S1/SCRATCH VR Z Bundle - from image acquisition with Z CAM's S1 Professional VR Camera, and stitching with its WonderStitch software, through to a streamlined VR post-production workflow with ASSIMILATE's real-time SCRATCH VR Z tools. With this ease of use and increased productivity, content creators benefit with the ability to focus on their creativity and storytelling rather than wrangling the complexities of technology. ...Read More »
Creating 360 Video When people thing of VR (virtual reality) or AR (augmented reality) most think of it placing you inside an interactive synthetic world (VR) or an enhanced interactive version of the real world (AR). But the most common form of this technology is 360 video. ...Read More »
ROGUE NYC Specializes in VR Production And Post Using SCRATCH VR ROGUE, a creative boutique in NYC (, specializes in high-end production and post production for film, advertising, and digital. Since its founding two years ago, Executive Creative Director, Alex Maclean has produced a large body of work that demonstrates his color grading and finishing expertise in branding content for clients like HBO, Vogue, Google, Vice, Fader, and many more. For the past three years MacLean has also been at the forefront of VR/360 content for narratives and advertising. In a recent interview MacLean discussed the challenges and rewards of working in VR. ...Read More »
RE:Vision Effects supports Silhouette By Ko Maruyama Plugins are a powerful way to get more creative possibility from your host applications. RE:Vision Effects makes a number of those powerful plugins that will help you to change your images. Until recently, Silhouette users weren't able to use some of those. Now, Silhouette artists can use some of the same creative tools that other host applications have access to as well. ...Read More »
Cineware 3D for 2D Design By Ko Maruyama To call this a new way to design with 3D in 2D may not fully explain the power of the plugin. Taking advantage of the same Cinema4D bridge power that After Effects users enjoy, Illustrators are now able to easily wrap their 2D designs onto 3D objects as textures directly within Adobe Illustrator - working in the space that they're expert in. Using familiar language, this will open a new way of working with 3D objects for Adobe Illustrator CC artists. ...Read More »
3D Animation Market is expected to reach at USD 20 billion by 2022 By Herald Keeper study reveals that 3D animation is trending in media and entertainment sector. The updated animation technology with better features is the 3D animation. 3D animation has many benefits as great visual effects, greater product understanding, superior ability to portray movements, time management, easily grab attention and many more. Growing adoption of visual effects technology in movies is the key driving factor for 3D animation market. ...Read More »
7 QUESTIONS WITH FILMMAKERS ARIEL & MALLIN ALTER By Ko Maruyama Mallin and Ariel Alter create a new take on "Spinster" for the millenial generation in a show they're funding through IndiGogo. I had a chance to ask them a few questions about what their plans are for the project before they had to quickly get back to a busy production schedule. ...Read More »
Digital Anarchy's Transcriptive By Ko Maruyama Digital Anarchy's newest offering is Transcriptive, a new extension/plugin for Adobe Premiere Pro does a bunch of things that you might expect. Yes, of course, it transcribes. It makes the creation of subtitles and closed captions very easy. But one of the hidden gems of the plugin is that it creates a metadata component that you can edit with, moving through your timeline easily. ...Read More »
MAXON ships Release 19 for CINEMA4D By Ko Maruyama The announcement of R19's features came just a few weeks ago during SIGGRAPH in Los Angeles. Since then, 3D artists have been excited about the release date. The new version will dramatically improve the way artists work through iterations of their 3D design. R19's update also includes a spherical camera, which will allow CINEMA4D artists to easily create 360ΒΊ videos. ...Read More »
Unreal Estate By Sandesh Joshi, President and co-founder of Indovance Inc The rise of Augmented and Virtual Reality systems should not take anyone by surprise, as the foundations have been present for decades. The first head-mounted display for immersive simulations was created in 1968, and Building Information Modeling was debuted shortly thereafter. As computers displaced pen and paper, basic 3D rendering became a matter of course, expected by clients as part of the design package. ...Read More »
The Future of AR/VR in the Sports Industry By Neil Mandt, Chief Executive Officer and Founder The gaming industry is usually the first industry that springs to mind when discussing augmented reality (AR) and virtual reality (VR). However, aside from interactive entertainment, both technologies also lend themselves particularly well to fields such as real estate and sports. ...Read More »
With PREVAILPRO PNY Launches the World's First Four 4K Display and VR Capable Thin and Light Mobile Workstations at SIGGRAPH PNY Technologies reset mobile workstation expectations by launching extraordinarily powerful, thin and light PNY PREVAILPROP4000 and P3000 mobile workstations. With their NVIDIA Max-Q design, these innovative systems are designed from the Quadro GPU out, to deliver capabilities, compute performance, unmatched simultaneous four-display screen real estate, and immersive VR (P4000), to drive next generation workflows across industries ranging from AEC and Manufacturing to M&E and Scientific and Technical computing. ...Read More »
90x90 Los Angeles: By Ko Maruyama Despite being unaffiliated with the annual SIGGRAPH conference, 90x90LA's calendar offers up an event date that seems to be aligned perfectly with the end of graphics conference in Los Angeles. The 90x90LA series will host an event that focuses on how writers and designers create new spaces in both interactive and immersive gaming. ...Read More »
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