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PNY Demonstrates New NVIDIA Quadro VCA Certified Systems, Quadro GP100 CAE and Embedded Solutions at GTC
PNY Demonstrates New NVIDIA Quadro VCA Certified Systems, Quadro GP100 CAE and Embedded Solutions at GTC
PNY, a leading supplier of NVIDIA(r) Quadro(r) professional graphics solutions to system integrators, value-added resellers, and distributors, is showcasing the new family of NVIDIA Quadro Pascal(tm) architecture professional GPU-fueled solutions, including: NVIDIA Quadro VCA (Visual Computing Appliance) Certified Systems featuring eight ultra-high-end Quadro P6000 GPUs for interactive photorealistic rendering, unmatched graphics, mixed-mode compute and NVLink(tm) capable Quadro GP100 running advanced CAE software, as well as exciting new Quadro embedded (MXM) solutions. Read More

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Autodesk University 2016
Autodesk University 2016
Thanks to all our AU2016 partners who presented the latest Autodesk and NVIDIA professional design, large scale visualization and VR applications many powered by the NVIDIA Pascal architecture-based NVIDIA Quadro P6000 professional graphic boards. Visitors were impressed with the visual quality and speed which the powerful NVIDIA Quadro P6000 delivered to process complex 3D data across the IGI large scale collaboration 4K Powerwall projection systems and the many professional VR demonstrations. Presentations included Autodesk VRED using the HTC Vive for fully immersive interactive design application uses Read More
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Digital Media Online Launches New Virtual Reality Sites - VR Developer Net and VR Gamer Net
Digital Media Online Launches New Virtual Reality Sites - VR Developer Net and VR Gamer Net
Digital Media Online today announced the launch of two vertical sites focusing on the emerging Virtual Reality and Augmented Reality markets and technologies. According to CEO Lou Wallace, "The timing of the launch of these new sites is perfect. Research firm Superdata Research has projected sales of VR software and hardware will hit $2.8 billion this year, and they foresee it increasing to $22 billion by 2019 and $40 billion by 2020." Read More
Events:
REEL TALK RETURNS TO HOLLYWOOD
REEL TALK RETURNS TO HOLLYWOOD
Continuing to give back to the community of motion graphics and visual effects artists in the Hollywood area, Benjamin Budzak is hosting his annual review and critique of demo reels. With special guest Ryan Summers, they help artist get the most out of their past work so they can find new work. Read More
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ASSIMILATE Announces New SCRATCH VR Suite, the Only End-to-End VR Toolset and Workflow
ASSIMILATE Announces New SCRATCH VR Suite, the Only End-to-End VR Toolset and Workflow
In its continued support of all things VR, ASSIMILATE(r) announced today its new SCRATCH VR Suite, the only professional VR end-to-end workflow with an all-inclusive, real-time toolset for working naturally within a 360 environment -- dailies, conform, color grading, composting, finishing, and mastering in any format, any resolution. It's a complete and powerful virtual reality (VR) toolset that enables the highest level of quality and productivity, and it's affordable for everyone. The first public SCRATCH VR Suite demo will be at NAB 2016, the ASSIMILATE booth N8525 in the VR Pavilion, north hall. Read More
Feature:
NVIDIA introduces DesignWorks
NVIDIA introduces DesignWorks
NVIDIA has always been about visual computing. We often think of them as the video card and hardware company to make display and rendering happen (I accidentally typed 'happy' before editing it). Perhaps it isnt too far off base to say that NVIDIA is considered the company to make rendering happy. This year at SIGGRAPH, they are announcing a new concept: DesignWorks. Not hardware, the DesignWorks announcement brings an array of new software tools. Read More

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